Masterplan model management
Large developments involve many architects, consultants and designers. Models change continuously. We maintain the visual master model for the whole development — one development, hundreds of models, one visual truth.
Stage
Throughout the development
Model
Part of a project partnership — or standalone
Technology
Chosen per task: CGI, AI, real-time
Studio
Bergen · worldwide
What it is
Consolidate
Incoming models from every consultant are cleaned, aligned and merged into one coordinated scene.
Maintain
Versions, cameras, materials, environments and approved assets are held as a single system.
Update
Revised buildings replace their predecessors without rebuilding the world around them.
Generate
New visual material is produced from the latest project information — not from last year’s files.
How the master model works
One development. Hundreds of models. One visual truth.
Consolidate
Incoming models from every consultant cleaned, aligned and merged into one coordinated scene.
Maintain versions
Every change versioned; any earlier state can be recalled and compared.
Update architecture
Revised buildings replace their predecessors without rebuilding the world around them.
Maintain cameras
Approved viewpoints locked, so updated imagery is directly comparable.
Maintain materials
One material library keeps façades, paving and planting consistent across outputs.
Maintain environments
Terrain, context, vegetation, sky and season held as shared assets.
Approved assets
Signed-off images, films and crops kept as the current visual truth.
Generate
New material produced from the latest project information.
How we work.
Onboarding
01
Existing models, drawings and imagery gathered and structured.
Master model
02
A coordinated, versioned visual model of the development.
Continuous updates
03
New consultant models integrated as they arrive.
Output on demand
04
Stills, films, real-time and campaign formats from the current state.
Deliverables
Consolidated visual master model
Version history and change log
Locked camera library
Material and environment libraries
Approved asset archive